Important: This is a demo of the game that is in development, so you can try it, any comment and help are welcome.

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Endless Space Scrap


    Project proposal: Move, catch and survive as you can!


  • Genre: Rogue-Like
  • Sub-genre: Bullet-Hell
  • View: Top-Down
  • Style: Sci-Fi / 2.5D


        Game description


In the endless void of space, survival depends on what you can salvage. Face endless waves of relentless hostile fleets using only your piloting skills and the scraps you can collect. Fly through the battlefield, gathering modules that stack and enhance your ship’s offensive and defensive systems. With every piece of scrap, your spaceship grows stronger, if you can stay alive long enough to collect it. No aiming, no firing, your ship fights automatically, leaving you free to focus on movement, dodging, and making the right pickups.

How long can you endure in this relentless battle for survival?


        Lore


Drifting beyond the edges of known space, your spaceship is nothing more than a patchwork of stolen tech, salvaged from battles that were never yours. Here, derelict warships, alien predators, and rogue AI fleets roam freely, each born from a different origin… and armed with technologies no two pilots have ever seen twice.

Every encounter leaves debris in your wake, scrap of engines, weapon modules, and strange systems from civilizations both ancient and unknown. The only way forward is to claim them, fusing incompatible parts into your hull, creating a ship that is as unpredictable as the enemies hunting you.

But the void is relentless. The longer you survive, the stronger the swarms become. You are an intruder in their domain, a trespasser in the endless graveyard of stars. Outnumbered and outgunned, you have one choice; fight, adapt, and upgrade, or vanish as scrap into the black.


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